In this scene, we see through Ursus' eyes, looking for the honey in the distance. When I come to edit this animation together in Premier Pro, I will add a binocular overlay to aid in the visualisation. I made this scene by simply playing a camera where Ursus previously stood, and animating the camera target via auto key. Once Ursus has his eyes fixed on the honey, I move the camera in to give the effect that he has zoomed in on it.
I am a little concerned about the length of this scene, and will probably edit it down in post production.
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