In this scene, Ursus has taken the honey and is now making a run for it. But silly Ursus doesn't look where he is going, and subsiquently trips over a log and goes flying int0o the air along with the honey. before landing flat on his back.
This is the scene I am least happy with in the enitre animation because of Ursus' odd movement whilst he is in mid spin. I auto keyed this movement on the timeline, but any attempt to rectify the problem via the curve editor resulted in little effect. In this scene I used the link constraint to attach the honey pot the ursus hand in the first section of the scene, and then in the latter part it is attached to an unrendered bip that acts as the new link constraint, as re linking the honey pot to the world causes eratic behaviour.
The camera in this scene is aimed directly at the log which Ursus trips over. Giving a direct focal point to the audience, so they know exactly what is going to happen before Ursus does. This is a classic use of camera angles in a cartoon like scene and I feel it works very well.
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