This is the first time I have used the morpher tool as I feel it is of the utmost importance in a module like this when animating emotion. Because of the simplicity of Ursus face, I have a somewhat challenging job of trying to portray a wide range of emotions with such simple movements. However, my research has shown that this is made easier by way of hand movements and eye movements (see Wall-E for the main theory behind this).
The movements I produced for Ursus using the morpher modifier are:
Eyebrow Raise
Ears Forward
Ears Backward
Snout Up
Snout Down
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