Thursday, April 14, 2011

Scene 6 - Shoot To Kill Sign

In this scene, Ursus skips towards the honey happily past a strange looking sign but thinks nothing of it, when suddenly he has to do a double take. He reappears staring at the sign in a comical manner, and then pulls a sad face when he realises what the sign says. To animate this scene, I used a heavily edited run scene to produce a comical skip. This was achieved by auto keying certain frames within the walk cycle.

Once this was done, I converted the whole walk sequence into key frames so that I could edit it easier into the double take. This comical effect was achieved by having 2 keyframes next to each other, creating a teleport effect. With the correct sound effect, I feel that this could be very funny in the actual animation.

The camera in this scene pans around to fixate on the sign as Ursus walks past it, it then jump cuts to a close up of Ursus' face to show him being sad. Again, the jump cut was produced by having 2 key frames next to each other.


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